I think we're just arguing at different levels of abstraction here. I'm arguing that a 3D environment is being generated from 2D map data, and I consider it to be meaningfully 3D.
I suppose at the extreme end, I'd have to explain why Wizardry on the Apple II is or isn't a 3D game, which would be more of a strained philosophical argument.
I suppose at the extreme end, I'd have to explain why Wizardry on the Apple II is or isn't a 3D game, which would be more of a strained philosophical argument.