FROM THE READING
"With Mono for Unreal Engine, you can now use the latest version of C# to write your gameplay code, AI behaviors, UI elements, and more."
So you down vote and make a statement that is the opposite of the announcement with nothing to back up your claim on this post or the other post stating this isn't the real world situation?
With Mono for Unreal Engine, you can now use the latest version of C# to write your gameplay code, AI behaviors, UI elements, and more.
You have access to the entire range of capabilities of the .NET framework, up to version 4.5. You can even use C# async programming to author your code. Download it and give it a try.