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Yeah no kidding. I believe the UE3 engine costs somewhere around $350k to license. In the past, I don't think you could get non-commercial access to mess around with. That said, this is pretty huge for indie developers.

I grew up playing UT99, UT2k*... UT3 was a tragedy on the PC but nevertheless, Unreal Tournament was the reason I got into my first startup. We licensed our tech to Quake Live but yeah... there's a reason we died, Oracle is too expensive for game developers given all the other costs associated to development.



Why did you use Oracle in the first place?


You're asking the wrong person. I was the creative/mkting director... but also, the startup began in 2005 and died in late 2007-ish. AFAIK, there were not very many scalable solutions for a gaming platform when we first started. But again, I'm not the right person to ask about this. :)




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