1. Modern JavaScript vms are sandboxed, not native plugins with unending security holes.
Flash actually was sandboxed. Poorly, yes -- but so were JS VMs until very recently. It was only a matter of time.
2. It's nearly all open standards and open source, not proprietary closed source controlled by one company. OpenGL, EcmaScript, W3, Mozilla, Chromium, blink, webkit.
While the Flash IDE itself was closed-sourced, the format itself was almost entirely open-source -- and third-party tools have been available for a long time to compile SWFs on the level: http://en.wikipedia.org/wiki/Adobe_Flash#Open_Screen_Project
3. It works on mobile devices, flash doesn't.
Entirely a political argument.
6. Don't think Flash ever had the kind of momentum JavaScript has. Like has anyone ever made a derby.js for Flash? A sharejs? Compiled other languages to ActionScript With source maps to help?
This is a tautological argument. "Javascript is better because Javascript is better"
Flash actually was sandboxed. Poorly, yes -- but so were JS VMs until very recently. It was only a matter of time.
2. It's nearly all open standards and open source, not proprietary closed source controlled by one company. OpenGL, EcmaScript, W3, Mozilla, Chromium, blink, webkit.
While the Flash IDE itself was closed-sourced, the format itself was almost entirely open-source -- and third-party tools have been available for a long time to compile SWFs on the level: http://en.wikipedia.org/wiki/Adobe_Flash#Open_Screen_Project
3. It works on mobile devices, flash doesn't.
Entirely a political argument.
6. Don't think Flash ever had the kind of momentum JavaScript has. Like has anyone ever made a derby.js for Flash? A sharejs? Compiled other languages to ActionScript With source maps to help?
This is a tautological argument. "Javascript is better because Javascript is better"