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Supercell is one of hundreds of developers on the App Store trying to make freemium mobile games.

They're doing well because they picked a winning business model for their games and then they went on to make great games. Clash of Clans was a breath of fresh air in an environment with tons of clones and uninspired crap. Also, entertainment is a hits driven business where if a product starts winning, it tends to dominate.

Picking a business model is crucial, but not sufficient, to be successful.



What's your thinking on this opinion that Clash of Clans is actually not a game

"Yet I look at these products and I don't see games. I see payment machines, made to look like entertainment."

http://www.eurogamer.net/articles/2013-04-13-saturday-soapbo...


Also, both of their games are very polished.




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