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> This is why their efforts are largely doomed

I'm not as certain about that as you are. I think there are - as always - different streams withing that mega corporation. It is probably sales-oriented people wanting nothing but AAA games on the App Store and be okay with the Mac not being a major choice for games if that doesn't happen. The other stream is probably more enthusiastic (especially with the Apple Silicon being "enough" gaming machines for 1080p@60) and wants to bring gaming over - that is probably the stream that made GPTK happen and give a licensing exception to crossover to be able to integrate it in their department. I'm in the later department, hoping we will see a proton-like GPTK that can run my steam library.



> hoping we will see a proton-like GPTK that can run my steam library.

I would absolutely LOVE this! I also know a lot of people who would be a lot more interested in buying a Macbook if this were a thing.


Well regarding the Macbook/Laptop case vs. Desktop: With me typing this on the MacMini M2 base model (8GB/256GB) retailed at 650€ I can assure you, it is a nice gaming machine hardware-wise. Not for latest and greatest AAA games of course, but I played through all the Tomb Raider reboot games on this machine (using Rosetta2 as they are non-native on Steam) on High details with 1080p. Now the major issue is software, there is just not enough games available. I do use Heroic+Crossover Wine to run some other games, but it is just finnicky and only for the pro user - not average casual gamers.

Saying this, Apple could launch a 999€ Mac Mini with focus on gamers with a custom M4 design soon, if they had a proper Proton-like layer. Heck, size & noise wise, the Mac Mini beats the current PS5 and Xboxes. But they only treat GPTK as a solution for developers, not gamers. And I highly suspect, this is only due to the fact that they won't get any percentage from games sales, as Steam is the dominant player here.




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