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Did you figure out a way to interop OptiX with OpenCL, or do you just not use Nvidias RT acceleration? AFAIK it's not exposed directly through OpenCL.


Usually you batch up a large buffer of rays to be traced anyway, so it's not really a problem to hand this off to another API if need be. This is often the case on CPU too, where you would use something like Embree, but on GPU it'd be Vulkan RT or OptiX (we didn't do this for Indigo Renderer, however).




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