It was a game creation engine, and we didn't complete it to a degree where I would've felt comfortable launching it.
We also did a Flash games hosting site, as sort of a warmup, that was live and had some traffic. I left the decision on whether to keep that running up to my cofounder, since he was paying the server bills, and he chose to shut it down. I think it was moderately unprofitable (as in, it costs $80/month to operate and generated about $60/month in revenue) - it probably could have been profitable had we downgraded to a shared webhost or VPS, but he didn't want the hassle.
We also did a Flash games hosting site, as sort of a warmup, that was live and had some traffic. I left the decision on whether to keep that running up to my cofounder, since he was paying the server bills, and he chose to shut it down. I think it was moderately unprofitable (as in, it costs $80/month to operate and generated about $60/month in revenue) - it probably could have been profitable had we downgraded to a shared webhost or VPS, but he didn't want the hassle.