1. Games and movies still makes lots of money
2. Streaming technologies will render the need for physically storing games, movies or anything more and more obsolete.
3. Just wait til the movie houses start using 3d models in stead.
You see the problem is that you have to think about this in a much larger perpective to realize that things will even themselves out.
With regards to cost of copyright. Then yes when it makes people criminals to the extent it do today and fines them with amounts it do then it is way way way to high.
I'm not sure game streaming would be any better, it may require less copyright but then what happens when the company decides it is no longer economically feasible to stream the game that you like to play?
I'm not sure how 3d models would make a difference in movies? Many movies are already basically 3d renders.
That's not true at all, I have a large collection of games dating from around 1990 to present on my shelves. Assuming I can find the disks (most of them are in the wrong boxes) I can re-install any of them and play right now (ok I might have to install dosbox for some of them not to mention find a floppy drive).
That's only true currently for games that are only playable via a single central online service (e.g WoW etc) and that's sort of dictated by the game format itself.
What I mean is a world where all games are video streamed to you even if they are single player only.
Your point as I understand it is that you would find it preferable for content creators not to distribute at all rather than distribute with copyright?
You see the problem is that you have to think about this in a much larger perpective to realize that things will even themselves out.
With regards to cost of copyright. Then yes when it makes people criminals to the extent it do today and fines them with amounts it do then it is way way way to high.