Hacker Timesnew | past | comments | ask | show | jobs | submitlogin

No Man's Sky and a Resident Evil reissue are the two big ones currently that Apple is touting.


More-or-less this generation's Tomb Raider and Monument Valley, if you ask me. It's nice that Apple reaches out to AAA developers to prove that Metal ports aren't impossible, but it's a lost cause today. No Man's Sky and Resident Evil both work out-of-box on Linux without any intervention from their developers. Apple's efforts are entirely misplaced and it's obvious that they're going against the grain of the rest of the games industry.

I'd argue Apple shot themselves in the foot by depreciating 32-bit libraries as fast as they did. If they had Proton, the Macbooks could be enjoying the same surge in gaming popularity the Steam Deck has.


> shot themselves in the foot by depreciating 32-bit libraries as fast as they did

My relatively anemic "Mac compatible" list of games, in my Steam library, went from about 20 to 3.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: