Now that money worries are (hopefully) not an issue anymore, I really hope they consider releasing the source code.
Due to being written in C++, mods are quite restricted in what they can do (especially in comparison to more recent games like Rimworld that are trivial to decompile due to using C#). Especially frustrating because performance really isn't up to par - a lot of the old generational forts from a decade+ ago are really only possible now if you tailor your gameplay to account for performance issues.
Had they talked about releasing the source code? I would love to see the machine behind DF. I think about it all the time.
Either is a complete mess that no one else can understand, or they nailed the abstractions and it is infinitely extendable. Iām really curious to see how they implemented a system that provides such depth and subtlety.
Due to being written in C++, mods are quite restricted in what they can do (especially in comparison to more recent games like Rimworld that are trivial to decompile due to using C#). Especially frustrating because performance really isn't up to par - a lot of the old generational forts from a decade+ ago are really only possible now if you tailor your gameplay to account for performance issues.