> What type of game? I think this should follow the old style. Ie. some small puzzle elements (but not too hard), some maze-style levels, levels where you do not just go from left-to-right but in any directions, where you collect key cards or whatever, activate some mechanisms etc. Maybe it's a bit like Tomb Raider.
Hm, I've been thinking that some format like Super Mario 64, or Super Mario Galaxy, or A Hat in Time would fit how the Keen games worked very well. Using the Bean'n'Bacon-Rocket to cruise between different planets and space stations, chasing hints for the mighty Mortimer, solving puzzles of some difficulty, possibly with some light Metroidvania elements of upgrading the rocket (naturally with a vaccuum cleaner and booze, as in the first game). Maybe you could go ahead and do some of the interesting ideas Super Mario Galaxy explored, with small, strangely shaped space stations with whacky gravity.
Hm, I've been thinking that some format like Super Mario 64, or Super Mario Galaxy, or A Hat in Time would fit how the Keen games worked very well. Using the Bean'n'Bacon-Rocket to cruise between different planets and space stations, chasing hints for the mighty Mortimer, solving puzzles of some difficulty, possibly with some light Metroidvania elements of upgrading the rocket (naturally with a vaccuum cleaner and booze, as in the first game). Maybe you could go ahead and do some of the interesting ideas Super Mario Galaxy explored, with small, strangely shaped space stations with whacky gravity.