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Mechanics are not the core of the medium. It can be for some games but the medium is much wider than that. How do you explain games that have basically no mechanics at all? I'm talking about simple point and click games like Myst. There are no significant mechanics there, but there can be a great story, and great visuals to keep you interested.


How do you explain games that have basically no mechanics at all? I'm talking about simple point and click games like Myst.

what exactly are you talking about? myst has significant game mechanics. all games have game mechanics.


I've played plenty of games just because of the story. Think about Bioware games, they are basically interactive Cinema.




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