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The only problem with Godot is the 3D engine is nowhere near as good as Unity or Unreal . Godot 4 is a lot closer but given Godot’s history , it will take years to arrive . With all of this said , I am rooting for Godot . Long term , an open source game engine will be better .


Is Lumberyard decent as an open source 3D engine? Or did they tie it to AWS in some way?


Caveat that this is second hand info based entirely on GameFromScratch (I've avoided playing with it because of his updates) -- he's recorded a new review on afaics every recent Lumberyard release, and currently seems answer is "yes, ish, the actual engine seems reasonable, but the process of actually getting that engine up and running is staggeringly bad, albeit 100× better than it was six months ago"


It's more open now, it was renamed to "Open 3D Engine", and it's maintained by a separate foundation.

Don't know how decent it is. It is definitely full of features and has what seems to be a good editor.




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