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If you are raising stint (as opposed to politely report bug as most people do), you are in fact creating culture where people act the same way everywhere. Because other people see what you do and who imitate it.

And developers of something like docker are less free to answer in kind.



Since the advent of fast Internet, software quality has gone so far downhill it hurts. Unlike almost all current graduates I'm old enough to know the "old world" - back when I had my first computer, patches were either unheard of at all (cartridges with mask ROM programming) or had to be distributed on CD-ROMs - so software vendors were all but forced by the realities of the market to do proper QA and deliver a product / game that was reasonably bug-free.

These days? It's usual to have games that require multi-GB patches upon release day and for weeks if not months afterwards. It's common wisdom to avoid new OS X releases for at least half a year until Apple and the software vendors (Adobe!) ironed out the worst critical bugs - and that's despite many months of pre-release collaboration between Apple and the biggest vendors. The entire culture of making and delivering software is rotten because QA is seen as a pure "cost center" instead of avoiding actual cost of shipping physical replacement items to angry customers.

Sorry, but without raising a stink when corporate entities fail at basic QA the situation won't ever change and I'm sick of playing the free beta tester for multi billion dollars worth corporations that could afford proper QA.


1.) Corporate entities don't care about your stint in issue tracker system. One small individual programmers do.

2.) Not a single massive game you mention is open source or have public issues tracker.

3.) You should know full well that multi GB of anything is all about art work and pretty pictures gamer dudebros pay for.




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