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> They want to ensure that games are of high quality so as to not hurt the reputation of the platform itself. They want games to help sell consoles. And that's how video game consoles always worked.

And my argument is that an overall better (according to each individual buyer's preference) software experience is a major (perhaps the single largest) differentiator of iPhones over competing smartphones. This has always been a major part of Apple's marketing and indeed is the primary reason I use an iPhone. Yes, on the iPhone it's "games and other apps" instead of just games, but I don't see that being a major difference (particularly since game consoles can serve other purposes too, like media consumption and home automation).

My argument is that iPhones are and have always been essentially "the game console of smartphones" or "the appliance of smartphones." In fact, that type of description is often used both pejoratively by iPhone haters and lovingly by iPhone fans. They're simply not made for or marketed to people who want a general-purpose Unix PC with a cell phone antenna built in, even though technically they are essentially that (note, of course, that iPhones and game consoles are technically general purpose computers, but that's not really relevant).

> They're general-purpose devices at this point — both by design and by how Apple markets them. The problem is, both developers and users see the app store and its policies as a nuisance.

I strongly disagree with your impression here. My impression has been that complaints about App Store rules have overwhelmingly come from a small number of extremely large developers (unsurprisingly, developers that are big enough that they want to make a play to shift some of Apple's market power toward themselves). I don't see iPhone owners complaining about App Store rules, and I suspect one reason is that anyone who values being able to sideload any software on their smartphone has many very nice Android options.



> I don't see iPhone owners complaining about App Store rules

Well, as someone outside of US and its culture, I see every now and then how people dislike Apple enforcing its morals on apps. Example: even if your app is rated 18+ and contains UGC, you still can't have any porn in it. Even if it's censored by default but there's a setting to show it. They demand that you completely obliterate any content that is even slightly erotical, let alone overtly pornographic, or have your app banished from the app store.

And don't even get me started on "illegal file sharing".

I've seen this from both sides. As a user, you blame Apple for seeing a placeholder when trying to view a VK group that contains suggestive imagery in one of its photo albums. As a developer, you roll your eyes when your bug fix update gets rejected an umpteenth time with the reason being "we turned safe search off, typed 'porn' into the search box and naked people came up". It just feels like a dictatorship state, and a very prude one.




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