I'm slightly perturbed that I picked up a Rift S instead of something else. I feel like Facebook^WOculus has it next on their list of abandonware, and the vendor lock-in feels heavier by the day. No OVR stuff, Can't run anything without the Oculus Store app open, etc.
Same. But between the quest and a rift S, I would certainly pick the latter. The quest wasn't for me, it just doesn't do enough on its own (bought the quest first because I didn't know the disadvantages). You can theoretically connect your PC too, but that is finicky. The rift S was fun for a time, but the lock-in is disastrous, but far worse for the quest. Typical for "modern" software, but VR landed in a corner like many other attempt before. It can be fun for a time though.
The first time people are very impressed with VR, but it is just too much effort for regular use. Even in games like Elite, which has really good VR support, I returned to my flat screen after a while. Nice to find you coffee mug, be able to find your phone... I have "see-through" mapped to a button, but you still feel caged.