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Generate Repeatable Random Numbers in JavasScript (indiegamr.com)
1 point by thunderbong on Aug 6, 2022 | past
The state of Audio in HTML5 Games (indiegamr.com)
2 points by olsn on April 26, 2013 | past
Show HN: From Zero to the Appstore - My ebook on HTML5 mobile games (indiegamr.com)
55 points by olsn on April 22, 2013 | past | 20 comments
Client: “Can you make that loading screen stay longer?” (indiegamr.com)
7 points by olsn on Jan 6, 2013 | past
EaselJS Pixel Perfect Collision Detection (indiegamr.com)
2 points by olsn on Dec 20, 2012 | past
Hacking Windows8 apps to remove ads made easy! (indiegamr.com)
6 points by olsn on Nov 26, 2012 | past | 4 comments
IOS html5 performance issues #2: scrollpanes and hardware acceleration (indiegamr.com)
2 points by olsn on Nov 13, 2012 | past
IOS6 html hardware acceleration changes and how to fix them (indiegamr.com)
38 points by olsn on Sept 30, 2012 | past | 26 comments
Coming up with new app ideas (indiegamr.com)
2 points by muellerwolfram on Sept 13, 2012 | past
Are “Let’s Play …Videos” bad for the gaming industry? (indiegamr.com)
25 points by olsn on Aug 8, 2012 | past | 54 comments
Final Part of HTML5 Game Tutorial Series (indiegamr.com)
2 points by muellerwolfram on July 24, 2012 | past
How to handle different screen sizes. HTML5 Mobile Game Tutorial (indiegamr.com)
18 points by muellerwolfram on July 18, 2012 | past | 3 comments
Part 3 of mobile Game Tutorial Series (indiegamr.com)
2 points by muellerwolfram on July 13, 2012 | past
How to create a Runner Game for mobile, Part 2 (indiegamr.com)
1 point by muellerwolfram on July 5, 2012 | past
How to create a Runner Game for mobile with EaselJS (indiegamr.com)
16 points by muellerwolfram on July 2, 2012 | past
MsgPack vs. JSON: Cut your client-server exchange traffic by 50% (indiegamr.com)
78 points by muellerwolfram on June 10, 2012 | past | 51 comments
How to get free production-level hosting for your app (indiegamr.com)
1 point by wnm on June 7, 2012 | past

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