Hey, PM at Sourcegraph here, we recently launched a new app. It's free and easier to set up, and it lets you sync both local code and remote repos. https://docs.sourcegraph.com/app
> However, when I have to join a cheesy townhall once a month to discuss diversity hires, it makes me feel like I have no right to feel proud of any accomplishments I've made within the company.
DEI doesn't prescribe monthly townhalls about to discuss diversity lol Why are you blaming the failings of your company on DEI?
there is a Twitter video linked. it's truly nonsense and in glad it was banned tbh. he says the pandemic was planned and COVID vaccine didn't work amongst other misinformation
It is utterly nonsensical and foolish but I don't like the fact that it was banned.
When US media reports on activities like this in countries like China and Russia they call it censorship. When they report on the same activities in the US they call it "protecting the public from misinformation".
It's a very very slippery slope to ban things. Who gets to choose what gets banned? Who gets to say what is misinformation or not?
It blows my mind how shortsighted most of my left of center friends are on this topic. They seem to have this delusion that these levers of power are only ever going to be controlled by the people they agree with. In the early 2000s a lot of people I argued with were totally supportive of the Patriot act. They were generally conservatives and were just completely confident it would never be used against US citizens. Now those same people are witnessing calls from people on the left who wants opposed to Patriot act to use it against US citizens with right-wing politics.
That may be it. Renderman is of historical interest because it introduced shaders to the industry.[1] That's where the look of Pixar's early work comes from. Everybody else texture-mapped photos of the real world, or 2D paintings, while Pixar was generating infinitely fine detail with shader programs. This allowed the camera to get close to objects without the textures going blurry or blocky.
Today, shaders run in GPUs, and everybody does this, but in a different way.