That's hilarious. God bless the old Atari who wanted to sue the world. The irony now of course is that Atari no longer own Battlezone's IP. Rebellion managed to grab it when Atari went bankrupt in 2013.
I think that's an Irish thing (they tended to run these travelling fairs). Lots of superstitions around anything "green", being displayed in a negative light. Like a giant alien bug head maybe.
I recall similar superstitions in the world of car racing. A green NASCAR car is a big no-no.
I love how the makers of these cabinets filled in the creative blanks that the graphics on screen couldn't possibly do. This is an extreme example of that concept, but Atari were masters at it.
Sadly, it's the other way around now. Videogames are delivered with minimal packaging, or digital download only.
Not to state the bleedin' obvious, but I will - the point of the UX is that the site adapts to the device being used. And it adapts well. The large image on the left in desktop mode is certainly different, but I like the execution personally.
Incorrect sir. The whole point of wanting to save this machine, and emulate the code is so that it will 100% be made public. As the article states, this will happen when the time is right.
What you have to know about gaming collectors is they are all insane. Some more than others. In this story you have at least 3 people with some problems. Greed, allure of exclusivity, compulsive hoarding, scamming, predatory speculation, its all there.
I feel that often people start projects like this with the best of intentions, life gets in the way, and then the "time" is never "right". It would be better to share incomplete things early to reduce this risk.
But what is the downside to sharing the code in an incomplete state, in case the folks working on emulation cease their work? The world is full of projects that never get "finished."