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The latest update has a sort of dungeon building mechanic and its so so good. Highly recommend trying it out again. The art & graphics have improved a lot since closed beta too (I was there ... just never left)


Thanks for the comment! I may give it another look.

(although a big reason behind why I haven’t is that I mainly play on consoles now, will have to see how well it runs on my shitty machine!)


The latest update (Incursion = large dungeon building) is super good and worth coming back for


Did you play since 3.2? They finally "finished" the main game and there are 10 acts now (in 2 parts) and I'd say that since the final boss is the only one that gets a cinematic cutscene .... bit more memorable these days!


This is exactly how I describe it to people. I've been playing since closed beta and put more than 1000 hours into it, still can't beat all the end game content (in a good way)


There is little concept of the typographic baseline on the web — but maybe we can correct for it. In this post I've explored a number of vertical rhythm systems and writings that have influenced how we set type on the web. It's clear that there's a disparity between the way designers set type and the way browsers render text — so I'd like to introduce our solution — a new open source tool we've named MegaType.


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