Apart from the tired PR effort (gawker media-level headline, samefag comments) this project looks really great. I'd love to have that for the insight alone, even though I don't play competitively anymore it seems like it would allow me to understand myself better.
The answer is simple: these are not democracies. Pretty much the only democratic aspect in nowadays "representative democracies" is that every 5 years you get to chose which of 2 leaders you prefer to govern your state/city. That's a little light to call the whole system a "democracy".
You'll never make sense of politics if you don't get that.
After trying to outcompete Apple with similarly closed but way crappier controlled and closed environments (Windows 8 store and metro UI), they finally understood they had to push their own strength, that is: "developers developers developers developers".
If you have a smartphone you could use that as your Skype-machine. I have a cheap Chinese Android phone bought 1 year ago and it can take video calls easily. The point being that in most cases you don't have much choice giving up security on your phone anyway so you may as well put all the spyware in one place.
I would agree with this. That is the way to success... as well as finding people who share the goals that you'd like to accomplish.
The thing I like about Space X is their balance that was referred to earlier in these comments. Risk vs. profitability vs. engineering cool things. They also take the position of mitigating risk through USING their engineering and technology skills. At the heart of it, using repurposed thrusters from oil rigs to make a seafaring landing platform isn't "difficult" per se... but there certainly is ingenuity there. Not only did they make something cool with their engineering skills and ideas, but they made something that makes their development of "spaceships" safer.
Yeah pretty much. Not only inspired, but also inspire them through meaningful objectives.
I'd love to work for spacex or tesla. I don't care how much they'd pay. I'd just love to work on projects similar to what they've already done. Heck if I could otherwise feed myself i'd just happily work for free.
From what I've seen of Material it's also a lot about classifying information visually and that's definitely something where desktop OS interfaces can be improved. Nobody likes looking at a jumbled mess of information spread on a flat plane without any general cue as to where you're supposed to look first.
They made it like that for the mobile readers obviously. Ideally you'd want responsive design so it doesn't need to stay full width even on wide computer/tablet screens, but if you can't do that then you have to give priority to the iPhones. For some reason.