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The main motivator and source of satisfaction for software developers is the human aspect, not the technology itself. Is your product making a difference in someone's life? Who are your customers? The difference between these two approaches explains why college grad developers go into finance thinking they'll work on 'neat' problems and a few years later hate they jobs because at the end, their contribution to society is simply a number that indicates profit and not a single person's life has been significantly affected. In the end, we all just want to be appreciated. Like edw519 pointed out, go solve people's problems. Everything else will fall into place.


NYC (SoHo)

Xtify, Inc.

Website: http://www.xtify.com

Cross-OS regular push and location-triggered push notifications and campaign management platform. We're looking for Java software developers or interns.

More details: http://www.startuply.com/Jobs/Software_Developer_System_Engi...

jobs AT xtify DOT com


NYC (SoHo)

Xtify, Inc.

Website: http://www.xtify.com

Cross-OS regular push and location-triggered push notifications and campaign management platform.

We're looking for Java software developers and/or interns.

More details: http://www.startuply.com/Jobs/System_Software_Engineer_1165_...

jobs AT xtify DOT com


The most important factor to success is hard work. It applies to starting companies as much as it applies to getting into college. You can apply to Stanford and MIT with perfect grades and a perfect SAT score, and they'll still reject you! There are more people with perfect SAT scores than there are admission spots. To trim down the pool, the college has to look outside of schoolwork. That's where the extracurriculars come into play. In most cases, whether you have something to write on that list is determined by how hard-working you are, not by how smart you are. And once they see that you spent your time doing something great outside of school, the admissions people will forgive your less-than-stellar grades. An added benefit to the school that comes from choosing hard-working people over bookworms is that once the students graduate, the hard working people will go on to build great businesses and ... wait for it ... donate to the school!

Spend a few minutes putting yourself in the admission officer's spot and think about how you'd choose the next round of students.

Personally, I recommend focusing on your perseverance first, social smarts second, and book smarts third.

PS: I guarantee you that girl on the news getting fished out of the Indian Ocean right now will be attending Stanford when she turns 18.


done


I got my first job after college through a posting on efinancialcareers.com that turned out to be a recruiter. I got my current (and second job) at a startup through a posting on LinkedIn.

I recommend going to meetups through meetup.com and checking the message boards and email lists for those meetups. Plenty of quality leads through Meetup.


mint.com urbanairship.com

They have clean, efficient design.


i didn't have the patience to wait; downloaded it manually. I wonder if your chances of getting the OTA are improved if you turn on wifi.

froyo looks great!

they made good use of the extra space at the bottom of the screens by adding the phone and browser icons next to the drawer button. it frees up two spots on your main screen!

chrome-to-phone is unbelievably slow even with a nexus one and a great internet connection. it takes literally one minute for the map to show on the phone!


What is chrome-to-phone?


See this part of the Froyo presentation from Google I/O: http://www.youtube.com/watch?v=dBQFXRW5ZiE#t=02m40s


Cool, thanks! Exciting times.


I'm not a fan of learning from technical books, but that's just my style. I like figuring out exactly what I need to do and Googling it one piece at a time, side-by-side with having the docs as reference.

You could start by reading the dev guide from the top: http://developer.android.com/guide/basics/what-is-android.ht....

You should read the Activity lifecycle some ten times at least: http://developer.android.com/reference/android/app/Activity..... To avoid countless headaches at the beginning, clamp your app to only portrait or only landscape mode if it makes sense.

Also read over the Intents doc a number of times as they are another crucial part of the system: http://developer.android.com/guide/topics/intents/intents-fi....

The Android SDK contains various samples that will get your going quickly.

Having a G1 to test with is a good idea. They are painfully slow, so if you get the G1 right, everybody else will be happy. Quick stat: devices by platform: http://developer.android.com/resources/dashboard/platform-ve....

Designing the interface layout is pretty painless. The framework is well thought out.


Thank you for the tips on intents. I second you on the books as I like to exercise my Google foo; I don't read those books I buy - most are pure reference. I think I've gotten the books simply to feel like I'm becoming X (in the geek friends over, coffee table sense). And there are times where bringing the book(s) to a park sans computer makes me realize the concepts better. I didn't realize the G1 was so slow! But if it works on the G1, then I'm golden.

Going to use my dead tree allotment and print out the Activity and Intents reference documents you highlighted. Thank you.


A few more observations: I kept detailed stats on the download patterns for my paid spy camera app. The rate of downloads is constant between 8am and 2am. I did not see any 'rush hour' effect. It's also constant but slower at night, between 2am and 8am. Given that sales come from all over the world, that would tend to flatten any bumps in the graph. I'm not sure what time zone Google is using for these stats.

More interestingly, weekends see up to two times the traffic, so I release my updates Saturday morning so they can have the most possible traffic through the 'just in' list.


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