The homeless and those issues pretty much only exist in the tourist areas near downtown, the tenderloin, soma, etc. The tourists come and see all of that and get the idea SF is some horrible dystopia, but unless you live in those areas, it's not a problem. I lived in Noe Valley for 3 years and never ran into a single problem from your list. SF is so much more than downtown.
As long as we're giving personal anecdotes, I lived in the mission (the "good side" near dolores park) for 8 years and experienced most of that list. I was physically assaulted last fall while walking back from Noe Valley at 2pm in the afternoon. Nobody answered the police non emergency number while I followed the assailant (who threw a right hook that I only partially dodged as he walked past me on the street).
Sure, you get better at dodging feces and ignoring the drug use, littering, and theft, but let's not pretend it's confined to "downtown, the tenderloin, soma, etc".
I've lived and worked in Manhattan and DC, and spent time in many international cities. I've walked all over all of them, and never felt less safe than I regularly did walking to work in soma.
SF has a unique political situation, a climate that makes homelessness "bearable" and a huge number of absentee landlords (thanks, Prop 13).
We were sad to move out in January. SF is a gorgeous city filled with kind, interesting people. "Horrible dystopia" is certainly an exaggeration, but the situation is bad and has gotten much worse in the past few years.
There are homeless encampments and tents on streets in the Marina district now, so these issues aren't isolated to "tourist areas".
Yes, some parts of the city definitely have it worse than others, but I don't think it's fair to dismiss these issues on the basis that there are small residential enclaves that are less affected.
If you want to enjoy SF's restaurant scene, nightlife, hiking, etc., you will inevitably have to go to areas where this crime is rampant. And this crime should not be happening in an American city, let alone one that is so rich.
The "bad / dangerous" part of the city is now significantly larger than it was even three years ago, when you moved here. It's been expanding rapidly the past few years.
Can confirm. In general, unless you actually step into them, human feces are not a problem. Just watch your step and be alert. How difficult can it be?
If you want evidence of widespread upheaval, just look at California's weather data over the past few decades. It's consistently gotten hotter and dryer, causing more and more fires that are killing hundreds of people per year and destroying entire towns. It's not about believing in climate change, it's about *understanding* it. It's very real.
> During its review, the Commission found that California’s forests suffer from neglect and mismanagement, resulting in overcrowding that leaves them susceptible to disease, insects and wildfire.
Yep, and when I read those kinds of claims I think "this is what advocates for specific interventions around climate change believe is causation, therefore, they don't know what they're talking about"
I took the time to read the PDF you linked to and in terms of actual evidence all I found was a some hand-wavy article by a German reinsurance company. Surely there is some better evidence than this?
NYC has some of the most annoying faregates ever conceived of. The "cages" have bizarre mechanics that makes pushing them annoying, and the "normal" turnstiles make it hard to push even a small suitcase through.
Tokyo has probably the best-designed faregates I have ever seen and I wish NYC would copy them.
You are not wrong; and yet, HOW they use their money is another big problem altogether. I can't find the right reference now, but BART is one of the most expensive transit systems in the world ("per mile", I assume the calculation was) in terms of maintenance and operations.
Storyboard references made composing complex UI possible, but IMX there's almost always some breakpoint where it's just less complex to do it with code.
I do a mix. The "program by painting" is great for some things and sucks for other things. Unfortunately, programming UIs entirely by text is terse for some things and incredibly laborious/tedious/boilerplate for others (e.g. doing autolayout in code sucks).
So I end up doing both. The problem (and I've seen this for many years with other similar systems), is that you have to become relatively comfortable with both approaches, so you can make informed decisions about when to flip back and forth. When can I do this with IB even though it's a teensy hacky vs when should I just subclass UIView and take over layoutSubviews and friends?
yes, my team have been using Storyboard/xib for 99% Auto Layout declaration, PaintCode for rendering custom components (which can be shown directly inside IB), RxSwift/RxCocoa for MVVM
They also own the client so it'd be trivial to send the data back to Facebook after it's decrypted on the client. It'd be really stupid to do that, but it's Facebook.
If you have to explain where it's from it may be more suspicious if it looks like you took steps to hide the origin, calling for even more detailed proofs.