I tried to play it about two months ago and it pops up a notice and quits. I found on Reddit that the notice is “we are Rory, but servers for this title have been shut down. Thank you very much for playing” which is roughly like what I remember.
According to Wikipedia: “in December 2023, all servers for mirrors edge catalyst were shut down by EA” but that only says online content was disabled.
It’s possible that the game is only unplayable on PlayStation, but still playable (without online features) on PC. But it does seem to still be listed in stores (steam and PlayStation) so I’m not sure exactly what’s going on. I’d have to redownload it to test it again.
We define our API into the Rust via protobufs[0] and some codegen.
The wrapper around these is very lean, FFI-based[1], it's abstracted to a library so Android devs never need to know there's rust/codegen involved.
We then define a light Kotlin-based wrapper around the protobuf-generated API[2]. This is a candidate to move to Kotlin multiplatform in the near future (mostly for test speed improvements).
Love this. Gonna add it to a few of mine that are quasi abandoned because I'm too burned-out to wade back into them in any detail, per one of the categories described in the article.
This seems utterly delusional regarding the state of software engineering. In fact, you could almost build a mapping of billion dollar companies who's entire business model actively works against each one of them.
Location: Isle of Man/Europe
Remote: Yes - Experience working with US/International teams
Willing to relocate: Yes - For the right role. Happy to be on-site for onboarding
Technologies: Kotlin, Android, TypeScript, React, .NET, Java, CI/CD, Accessibility, i18n
Email: davidallisongithub@gmail.com
GitHub: https://github.com/david-allison
Open source maintainer/top contributor of AnkiDroid: Android client for Anki. 10M+ downloads.
~10 YOE, with 6 YOE open source (4,000+ commits). Ready for stability after years of contracting and maintainership.
I lead a global volunteer team and take full product ownership: setting direction over multi-year horizons, planning and implementing architectural migrations, and keeping a project moving via community engagement, triage, fixes, reviews and mentorship.
Highlights:
- AnkiDroid now releases in tandem with upstream, rather than lagging behind by years
- Migrated a 15-year-old codebase from Java 7 to Kotlin, maintaining git blame
- Migrated to a common Rust-based backend. Android contributors are fully isolated from this complexity
- Improved app rating from 4.5 to ~4.8 stars, dramatically reduced crash rate
- Mentored hundreds of contributors and co-launched AnkiDroid's Google Summer of Code programme
AnkiDroid continues as a hobby; my day job is fully separate.
Looking for: full-time or contract. IC or EM, I'm nontraditional so I'm open to a conversation about which fits. Drawn to work that makes people's lives better, in any stack.
Something that was meant to remain secret made public, is not the same thing as whether something public is public.
If anything, this is a question of whether you owe royalties to the owner of IP you consumed in your life since it became part of and trained your mind, identity, and outputs too.
According to IP owners ever since things were digitized, you technically own nothing and simply paid for an authorization to use any given IP for the duration that the IP owner authorized you to use it and you continue to pay, so pay your monthly meat-AI bill to pay for all the IP your mind has been trained on.
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