hey! Great job on this, dashersw. I‘ve believed for a while now that the compile time dependency analyzer approach is the only good way for frameworks like this. Really neat choices on the API surface as well – so simple! Launching with a headless UI lib is smart. will try both in a side project soon! thanks and cheers!
Thank you! Honestly I tried building a replica of shadcn but that didn't prove to be viable. I thought it would be very difficult for developers to adopt without a first-party UI library so built one on top of Zag.js. And I expect a lot of AI-assisted coding sessions to happen with Gea so I also baked in enough AI skills to enable assistants, as well as migration guides for React. Hopefully these will help onboarding early adopters. Please let us know when you give Gea a try!
> Safari is still working on pulling theirs back up.
not sure about this take, given that chrome‘s rendering engine was famously based on Safari‘s - WebKit - before they forked it (Blink). V8 was indeed faster than Safari‘s JS engine at the time. However, today, Safari is objectively faster in both rendering (WK) and JS performance (JSCore).
They caught up in performance but failed at what Apple was historically good at, vertical integration. Safari still sucks, and nobody talks about it because nobody uses it.
I see your point, but that is definitely not the only cause of American economic dominance. The U.S. has been the largest economy by GDP since ca 1900 – i.e. before the wars.
> Huh? Every EV uses recuperative braking, how is this special to Tesla?
It‘s not. But there are some newer EVs (e.g. Mercedes and VW) that track brake usage and will periodically switch to using the disk brakes when there‘s danger of corrosion.
Location: Austria
Remote: Yes
Willing to relocate: No
Technologies: TypeScript, React and similar, Docker & friends, Postgres & MySQL, Integration- and End-to-End-testing, Node.js, Linux, Golang, Figma,
Résumé/CV: arni.at/cv.pdf
Email: arnold <dot> graf [at] gmail (dot) com
Hi! I’m a Senior Software Engineer and project manager with over 16 years experience in the industry. Full Stack, with a strong focus on the front end side of things.
I’ve co-founded and led a music and messaging focused start up as the CTO for 5 years — from the first MVP until it got acquired in 2019.
I’m very much a product builder with a keen eye for detail and UX, a strong sense of responsibility and ownership. As a team leader I consider myself empathetic and pragmatic.
just as a little side note: while it really isn‘t regarded as a typical mac game nowadays, Halo was originally planned as a Mac-exclusive, before Microsoft bought Bungie. If memory servese me right, Jobs even presented it as an exclusive at some MacWorld or Expo.
their site says it’s 90% efficient [0], which is impressive, but I agree, still sub-optimal for large scale installations.
The other thing is that it needs to be perfectly aligned. If you can’t be bothered to plug in a cable, can you be bothered to align your SUV in your garage perfectly with a charge pad?
Heh. I had one of those MacBook Pro i9's as a work machine. It was absolutely awful. I remember running an npm / node build and the thing would sound like an airplane was taking off.
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