Hacker Timesnew | past | comments | ask | show | jobs | submit | brailsafe's commentslogin

Seems like it just depends what you're used to, change is frustrating and sometimes totally unnecessary.

Change without further qualifier implies doing something equivalent or better by different means or with a different look. What people are observing is a specific kind of change: regression, where the experience of appearance or result of action are worsened or no longer an option at all. It's a trend I've noticed in Apple since the move to unibody.

What do you mean swapped?

That usually, maximize is next to the close button and all buttons are usually on the right side of the window bar

Oh that's just how it is on Windows though. Seems like on mac the minimize button provides a buffer between maximize and close. I'd rather accidentally minimize if I'm trying to maximize than close the window

Eh, it might be or it might not, why is that a valid indication that everything else is wack? There certainly are other things that are bad, maybe many, evidently, but I don't think the corner problem is a fair indicator of that exactly. Numerous things can be discretely bad and poorly directed without there being some ebola virus of bad throughout

Only if you don't know about it, but otherwise it's literally two clicks, not even sign-in required

Yup. If my gf is streaming something and an ad appears, I'll trigger the download for it during the first ad break, and then when the second ad breaks, it'll most likely be finished downloading and then we switch to JellyFin.

The only use we have for streaming apps is finding what we want to watch.


Yep, and that's already way more sophisticated than it needs to be. I no longer bother with the collecting aspect and just download everything on the fly, usually takes less than 5 minutes

Additionally, "enthusiasts"/"hobbyists" tend to be willing to spend beyond practical utility, while professionals are more interested in pragmatism, especially in photography from what I can tell.

If you're an actual pro, you need your stuff to work properly, efficiently, reliably, when it's called for. When you're a hobbyist, it's sometimes almost the goal to waste money and time on stuff that really doesn't matter beyond your interest in it; working on the thing is the point, not the value it generates. Pros should spend money on good tools and research and knowledge, but it usually needs to be an investment, sometimes crossing over with hobbyist opinions.

A friend of mine who's a computer hobbyist and retail IT tech, making far far less than I do, spends comically more than me on hardware to play basically one game. He keeps up to date with the latest processors and all that stuff, he knows hardware in terms of gaming. I meanwhile—despite having more money available—have a fairly budget gaming PC that I did build myself, but contains entirely old/used components, some of which he just needed to get rid of and gave me for free, and I upgrade my main mac every 5 years or something. I only upgrade when hardware is really getting in my way.


I'd argue that some of those are more consumption and activity than hobby depending on how they're engaged with, and that people use the word "hobby" too loosely, but would agree that Americans in-particular consume at obscene rates.

Golf equipment, mountaineering equipment, skiing and snowboarding lift tickets and gear, a single excessive graphics card that's only used for increasing frame rates marginally, or basically a single extra feature on a car, are all things that accumulate quite quickly. Some are clearly more superfluous than others and cater to whales, while some are just expensive by nature and aren't attempting to be anything else


Those are the prices for just buying equipment, which at least retain some kind of value. 3 million+ American kids are enrolled in competitive soccer with annual clubs dues between $1K and $5K, and that money is just gone at the end of the year. Basically none of those kids are going to have a career in soccer, so it's clearly a hobby, and everyone knows it. And soccer isn't even the most popular sport!

Ya, I guess that's another category entirely. The cost of enrolling a kid in anything, potential travel involved etc..

Pour one out for John Siracusa


Is it strange that only now do I want the shirt?

I think we're all there with you :)

They better do another run.

Mac Pro... We Believed

Or too many people bought the shirt instead of a Mac Pro.

The shirt was a bit cheaper. And probably a bit faster processing, too.

Here's an interesting fact, one of the more famous and fanatical fanboy Mac Pro users was late radio host Rush Limbaugh (he owned four of them), who dedicated an entire segment to the topic on his normally all-politics show when Apple dropped the ball on Thunderbolt back in the day.


Tom Clancy was a big Mac fan, too.

If you're reading this, we're sorry John!

But what will we do without “this doesn’t work on intel macOS” corner!?

It'll be replaced with an extended "shill arbitrary Apple product corner", iPhones r still interesting right, or should we replace our cars again!?

Although to be fair the latest two eps have been refreshingly technical



I'd be slightly more specific with those assertions, and point them at the gambling mechanics themselves, although I do agree. The games are not inseparable from those mechanics, and are quite fun on their own.

I just got into magic, and am sadly watching my more gambling prone friends fall down that rabit hole. They keep asking me what cards I've bought or whatever and the answer is none, aside from a starter deck. I have literally zero interest in engaging with any game in that way, despite enjoying the booster pack gamble as kid with pokemon.

If I were to gamble, I'd much rather throw a couple bucks on who wins a game rather than what cards I'll get.


One of the only good things I got from MtG is Card Forge (https://card-forge.github.io/forge/), an open-source unofficial rule engine that also contains a desktop and a mobile app.

They allow playing a game similar to the old Shandalar from Microprose, in which you wander around a world dueling enemies (playing MtG against them), getting money and resources, and improving your deck until you can beat the big bosses.

It's one of the best ways to play the game: single-player, offline, and unofficial. Therefore you can have almost any card in existence without having to gamble with real-world money. It lets you enjoy the strategic part of the game and its meta, including deck building. The only downside is that the single-player game robs you of part of the charm, that is playing with other people.


Xmage is basically an unofficial variant of MTGO that does support actual multiplayer. All the cards are free, you don’t even have to grind to get them.

It is ugly as sin, but so is MTGO.


Fascinating, thanks for the link!

I agree, to a point, but it seems like this is the false dilemma that comes up every time, meanwhile there are achohol, fast food, and gambling ads imbued in nearly all popular entertainment and everywhere in public.

Is severely restricting the marketing of those things not a valid step in between having or not having liberties? For an adult to be free to engage in gambling, does insidious advertising also need to be permitted everywhere? If say 25% of people engaging with a highly addictive activity can't responsibly regulate their behavior with it, is it important that we allow a contingent of everyone else to abuse them?

I think about it like property rights and others. If we want everyone to respect the idea of private property ownership, then policy should act to contain abuse of those rights and somewhat fairly distribute access to them. If only an older richer generation benefits, and everyone else pays rent and effectively has to give up those rights, then eventually opposition to them should accumulate. I'm much more interested now in seeing bans on the ownership of multiple residential properties within the same municipality at present, and sympathizing with people seeking a market crash, than I am to actually try and buy a house, because the ratio is so wildly in favor of one group over another.

If only 25% of people didn't know someone who ruined their life gambling—and it's only a matter of time—then it would be potentially acted upon much more severely.


> If something compels behavior vs. behavior remaining a free choice, a liberal society can and should treat it like any other source of compulsion.

Indeed, and if we want those behaviours to remain as things considered to be choices rather than the nearly inescapable negative life-destroying feedback loops (activities with high addiction potential, for lack of a more concise term), they should be treated with special reverence and highly restricted from outside influence. Put another way, if we want liberal societies to be sustainable, I'd argue all forms of overtly addictive behaviour should—in many cases—be banned from public advertisement and restricted from surreptitious advertisement in entertainment, and we should have definitions for those.

For ages we've not had cigarette ads on public broadcasts, and yet people still "choose" to smoke, meanwhile there's been a increasing presence of cigarettes among Oscar winning movies in the last 10 years.

If you are addicted to smoking and trying to avoid being reminded of it, you'd realistically have to stop watching movies and participating in that aspect of culture in order to regain control of that part of your life. Likewise, with gambling, you don't only have to stop going to the casino, you have to stop engaging with sports entertainment wholesale.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: