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This idea that Apple does not allow trials is a total misconception.

I just released a subscription boating app that has a basic free version, and then a button to let you "Test Drive" the complete app. You can trial the paid version over and over.

Previously, I have released a product that had limited functionality, and prompted you to upgrade or buy the paid app.

People interpret the App Store guidelines very literally: Rule 2.9: "Apps that are "beta", "demo", "trial", or "test" versions will be rejected" https://developer.apple.com/appstore/resources/approval/guid...

This doesn't mean you can't set up an app to have a trial, it just means you can't submit garbage. You're best understanding that there is a certain twisted humanity to the app review process.



Some of us interpret the guidelines literally because we've been burned before. A couple of years ago, I spent months working on an app, including paying a designer, and I was really proud of the final product. After it got reviewed, Apple added a new rule to the guidelines and rejected the app. That was a seriously expensive lesson. Now I recommend interpreting the guidelines as strictly as possible... even if you know of other apps that squeak past the rule, it doesn't mean you won't get burned.

> Apps that are "beta", "demo", "trial", or "test" versions will be rejected

It sure sounds like your app breaks this rule. I'd ask what your app is, but I don't want Apple to see this and reject you.


[deleted]


You get this a lot in Google Play too, was wondering why this is not possible in Apple Store

e.g. https://play.google.com/store/apps/details?id=net.cdeguet.sm...

https://play.google.com/store/apps/details?id=net.cdeguet.sm...




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